VU-METER TUTORIAL

© copyright 2001 youp, all rights reserved

site: youp2k

e-mail: ahlee_youp@hotmail.com
youp2k :: tutorials :: vu-meter
Requirements: Paint Shop Pro 5 or higher.
Animation Shop
 
1. Create a new image (50x30 pixels) with a black background in Paint Shop Pro. Zoom in appropriately.
2. Draw the background of the meter. This usually consists of small squares that are dim, then light up when the meter level rises.
3. Copy this layer by Select All (ctrl+A), and then Paste->As New Layer (ctrl+L). Rename this new layer as "Full VU".
 
4. In the "Full VU" layer, draw the meter with each level at full peak. This may just be as simple as increasing the brightness, though any changes are possible as long as there is a clear distinction between each level's off and on state.
5. Copy the "Full VU" layer. Rename this new layer as
"Frame 1". This will be the first frame of your animation.
 
Layer Visibility Toggle
6. Click the Layer Visibility Toggle to turn off the visibility of "Full VU".
Using the Selection Tool, select and delete parts from the top of each level in the desired way in the "Frame 1" layer only.
7. Copy the "Full VU" layer again, and rename it to "Frame 2" (you may need to move the position of the "Frame 2" layer to the top, if it is not already).
Toggle the visibility of "Frame 1" and "Full VU" so that they are both not visible, and delete parts again from the
"Frame 2" layer only.

8. Repeat the process for a "Frame 3" and a "Frame 4" layer, remembering to toggle layer visibilities as necessary.
9. Create a new animation (50x30 pixels) in Animation Shop.
 
10. Go back to the image in PSP, and select only the "Frame 1" and the "Background" layer as visible. Copy Merged (shift+ctrl+C) the first frame, and Paste Before Current Frame (ctrl+L) into the animation in Animation Shop.
11. Go back to the image in PSP, and select only the
"Frame 2" and the "Background" layer as visible. Copy Merged (shift+ctrl+C) the second frame, and Paste After Current Frame (shift+ctrl+L) into the animation in Animation Shop.
12. Continue to paste "Frame 3" and "Frame 4" into your animation in a similar process, using Paste After Current Frame (shift+ctrl+L).
13. In your animation, select and delete the 5th frame (which should be black).
 
14. Save both files. Change the properties of the animation as desired.
Finished result.
download .psp and .gif file used in this tut: vu.zip (~3kb)

Advanced: Of course, this is a very simple four frame animation. Adding more frames makes a more realistic and random looking vu-meter.
However, the meter may look jumpy, so for a smooth look make each frame "ramp" to the next. An easy way to do this is to make twice the frames and have each second frame simply an intermediate frame.
Eg:
Frame 1 Ramping Frame 2

However, too much of this can also look too "obvious" and make the vu-meter look forced.
A good idea is to study vu-meter's and how they look, especially on each beat and offbeat, and which frequencies are triggered when.

In addition, a separate semitransparent layer could be placed over the top and copied with the other layers to add the realism of plastic or glass covering the face of the vu-meter.

written 8th april 2001 by youp
back to top
© copyright 2001 youp, all rights reserved
site: youp2k e-mail: ahlee_youp@hotmail.com