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Download latest beta test version of
MDLtoBGL Latest version v4.20 (build 376) dated 11 January 2003.
Disassembles all known versions of user created .mdl files for FSFW95 (FltSim 6.0), FS98 (FltSim6.1), FS2000 (FltSim7.0) Build 376 will identify and disassemble both gmax/MakeMdl FS2002 (FltSim8.0) .mdl files and FSDS version 2.0 files for FS2002. The disassembly is limited to the .sbm (Stand alone) format and while the source listings can be compiled with either SCASM v2.88 or CspAsmb.dll, I HAVE BEEN UNABLE TO GET THE RESULTING .BGL FILES TO APPEAR IN FS2002 !!! sbm, .api, and .scm output files are compatible with SCASM 2.50 to 2.88 (FS2002 files must use v2.88) but limited to area sizes of 64Kb. .sbm files can be used with CspAsmb.dll V1.0 (build 104) dated 8 January 2003 [which is included in this download package] to assemble large areas. FS2000 Scenery SDK recommended that use of the SCOLOR (SurfaceColor
in SCASM) command - Hex value 0x50 be discontinued and replaced by
SETCOLOR - Hex value 0x14. Previous versions of MDLtoBGL
reported 0x14 as an invalid command. From Build 307 it is recognised
and disassembled as SurfaceColor so as to be compatible with SCASM, but in
CspAsmb.dll from Build 89 SurfaceColor is assembled as Hex 0x14.
Build 374 corrects an error in the disassembly of the IfVSize( )
command which gave errors when compiling with SCASM 2.88 Build 376 corrects an error caused by differences between Delphi 5
and 6 which disabled .api and .scm output selection buttons.
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