Russian rescue– 1914


Background

This fictional scenario was inspired by a scenario called 'The relief of Obersdorf' written by  Fred Haub, and published in Wargames Illustrated in the late '90s. The action sees a depleted Russian Regiment with the equivalent of two battalions of infantry, holding a small town outpost in the south of Russia as Turkish forces advance towards them in late 1914. Russian forces are rushing to their relief: can they get there in time to help defend the town outpost before the Turkish forces arrive in strength?

Designer’s notes

This scenario, designed by Robin Sutton and Andy Gorman, and based on Fred Haub's 'Relief of Obersdorf', is designed to use smaller forces than usual while retaining much of the flavour of the Great War Spearhead rules. The action will take most players around two hours of play time, but is well worth replaying several times as the randomised variables in the scenario mean that replay will yield dividends with different tactical challenges for each player.

Objectives

Hold the town outpost at the end 12 turns play. 

Entry points

Forces for each side may enter from anywhere on the table edges marked on the map.

Terrain

The grid squares on the map are 12” squares.

Russian OOB

Unit Composition Notes Attachments
Infantry Division Division HQ stand All units per TOE  
1st Brigade Brigade HQ stand Morale Green, starts occupying the town block and surrounds  
  1st Battalion    
  2nd Battalion    
2nd Brigade Brigade HQ stand Random morale  
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
  4th Battalion    
3rd Brigade Brigade HQ stand Random morale  
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
  4th Battalion    
These assets available for attachment
Divisional artillery 1 x Regt 75mm Field guns (3 stands) Regt must be on table, 5 fire missions only  

The first Brigade starts the game occupying the town block and surrounding areas; all other Russian forces enter on turn 1. Russian forces may not use reserve orders or flank marches. 

The Russian forces occupying the town may occupy sufficient level 1 trenches (with no wire) to hold one battalion.

 

Turkish forces

Turkish OOB  

Unit Composition Notes Attachments
1st Infantry Division Division HQ stand All units per TOE  
1st Regiment Regt HQ stand Regular morale  
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
2nd Regiment Regt HQ stand Regular morale  
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
These assets available for attachment
Divisional artillery 1 x Regt 75mm Field guns (2 guns) Regt must be on table, 5 fire missions  

 

Unit Composition Notes Attachments
2nd Infantry Division Division HQ stand Random morale for both Regts, organisation per TOE  
1st Regiment Regt HQ stand    
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
2nd Regiment Regt HQ stand    
  1st Battalion    
  2nd Battalion    
  3rd Battalion    
These assets available for attachment
Corp assets 1 x Regt 12cm howitzers (2 guns) Regt must be on table, 5 fire missions  

Turkish forces may use reserve orders, but no flank marches are allowed.

Scenario Map