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Rolling with the punches – August 1914 Background This is the first of two introductory (and fictional) scenarios pitching a small B.E.F. force against a German advanced guard. The aim of this scenario is to provide players with a simple introduction to the Great War Spearhead rules, using small forces. The scenario aims to recreate the type of situation that might have existed for the B.E.F. as it was forced to withdraw to preserve its flanks alongside the French 5th Army on its right. It involves a typical defence of a river crossing, inspired perhaps by the Albert Canal, with its steep banks rendering it impossible to cross except at critical bridges. A small B.E.F. detachment must hold the bridge for 6 moves to allow remaining elements of the B.E.F. to secure a defensive position further south. The situation map is presented below. The river is only crossable at the bridge. Designer’s notes The action presented here is entirely fictional, and has been designed to allow new players to play a small game with only a few rules parameters to worry about. However the game has some nuances that warrant replay: take care!! Objectives B.E.F.: Hold the bridge for 6 turns. The B.E.F. forces start the game with 'Defend' orders, but have not had time to dig entrenchments. German: Capture the bridge and destroy the British advanced guard. No flank marches are allowed. The bridge may be counted as 'captured' if at the end of the 6th move there is at least one unsuppressed German stand on the south side of the bridge. Entry points The B.E.F. can set up no further north that the dotted line. The German advance guard enters the table from anywhere along the north side of the table. Terrain The grid squares on the map are 12” squares. British OOB
German OOB
Rules learning points for this scenario
Suggested scenario variations
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