Random snapshot: Some hypercards, some webcams in the background. You can also just see a black square with 'server uptime...' written on it. This makes use of my new resource consistency system to update every 5 secs. The way it works is that Resource metadata including a checksum is treated by my distributed object system code and propagated to clients when resources are changed on the server. The resource in question here is a simple text file containing the text 'server uptime...'. Upon receiving the metadata update a download is triggered at the client from the server. In this way all models / textures etc.. are always consistent across all clients and the server. Also you can see the new True Type text support using FTGL and Freetype, plus a new GUI object info thingey.
25th Oct 2004
Version 0.1 Released.