Blenheim  - 13th August 1704

This scenario was developed by Andy Green.

Orders of Battle:

ALLIED ARMY, ANGLO-DUTCH WING. Duke of Marlborough AC

Army Artillery, Col Blood DC, Ex=nil

  • British Field Arty Bn                       M5[ ][ ] c
  • Dutch Field Arty Bn                         M5[ ][ ] c

Churchill's Corps. Lord Churchill CC

Von Hompesch's Column. Lt Genl v. Hompesch DC, Ex=6

  • Dutch Gardes te Voet                        M7[ ][ ] *pf
  • Inf Regts Friesheim & Ostfriedland          M5[ ][ ]
  • Inf Regts Brandenburg & Pallandt            M5[ ][ ]
  • Foot Regts Hamilton & Colyear               M6[ ][ ] pf
  • Foot Regts Murray & Dalrymple               M6[ ][ ] pf

Orkney's Column. Lord Orkney DC, Ex=5

  • British Foot Guards                         M7[ ][ ] *pf
  • Royal Scots                                 M6[ ][ ] pf
  • Right Wing, Ingoldby's Foot Bde             M6[ ][ ] pf
  • Left Wing, Ingoldby's Foot Bde              M6[ ][ ] pf

Holstein Beck's Column. Holstein Beck DC, Ex=5

  • Inf Regts Salisch & Nassau Woudenberg       M5[ ][ ]
  • Inf Regts Coehoorn & Nassau Walen           M5[ ][ ]
  • Inf Regts St Amant & Belcastel              M5[ ][ ]
  • Inf Regts Aderkass & Barner                 M5[ ][ ]
  • Inf Regt Von Heydebrecht                    M5[ ][ ]

Lumley's Column. Lord Lumley DC, Ex=5

  • Kellum's Horse Bde                          M5[ ][ ] eds
  • Sybourg's Horse Bde                         M5[ ][ ] eds
  • Brockdorf's Horse Bde                       M5[ ][ ]
  • Dewitz's Horse Bde                          M5[ ][ ]

Von Bulow's Column. Lt Genl v. Bulow DC, Ex=5

  • Prins Mauritz's Horse Bde                   M5[ ][ ]
  • Van Eck's Horse Bde                         M5[ ][ ]
  • Van Hoornbergh's Horse Bde                  M5[ ][ ] eds
  • Wurttemberg's Horse Bde                     M5[ ][ ]

Cutt's Wing. Lord John Cutts CC, Ex=14

  • Inf Regt Oranje Friesland                   M5[ ][ ] pf
  • Inf Regts Schmidt & Lochman                 M5[ ][ ]
  • Inf Regts Nagal & Elverveldt                M5[ ][ ]
  • Inf Regts Erbprinz & Bevern                 M5[ ][ ]
  • British 10th & 23rd Foot                    M6[ ][ ] pf
  • British 21st & 37th Foot                    M5[ ][ ] pf
  • Inf Regts Starcke & Melleville              M5[ ][ ]
  • Inf Regts Klinkowstrom & Bernstorff         M5[ ][ ]
  • Inf Regt Alt-Bernberg                       M5[ ][ ]
  • Inf Regt Erbprinz                           M5[ ][ ]
  • Stair's Dragoon Bde                         M5[ ][ ] ns/d
  • Dutch Garde Dragoons                        M6[ ][ ] d

 

ALLIED ARMY, IMPERIAL WING. Prince Eugene AC

Army Artillery

  • Imperial Field Arty Bn                      M5[ ][ ] c
  • Prussian Field Arty Bn                      M5[ ][ ] c

Imperial Infantry Corps. Prince of Anhalt-Dessau CC, Ex=9

  • Inf Regt Prinz Karl                         M5[ ][ ]
  • Inf Regt Prinz George                       M5[ ][ ]
  • Inf Regt Fynske                             M5[ ][ ]
  • Inf Regt Sjallandske                        M5[ ][ ]
  • Inf Regt Kronprinz                          M5[ ][ ]
  • Inf Regt Alt-Dohna                          M5[ ][ ]
  • Inf Regt Hoch und Deutschmeister            M5[ ][ ]
  • Inf Regt Alt-Salm                           M5[ ][ ]
  • Converged Imperial Grenadiers               M6[ ][ ] *g

Imperial Cavalry Corps. Lt Genl v.Natzmer CC, Ex=9

  • Kuirassiere Regt 17 Lobkowitz               M5[ ][ ]
  • Kuirassiere Regt 7 Alt-Hannover             M5[ ][ ]
  • Imperial Dragoon Regt 2 Styrum              M5[ ][ ]
  • Imperial Dragoon Regt 10 Bayreuth           M5[ ][ ]
  • Spaan's Cavalry Bde                         M5[ ][ ]
  • Swabian Fugger Cavalry Bde                  M5[ ][ ]
  • Franconian Bayreuth Cavalry Bde             M5[ ][ ]
  • Hackelborn's Dragoon Bde                    M5[ ][ ] ns/d
  • Hahn's Dragoon Bde                          M5[ ][ ] ns/d

Allied Army Notes

1) The Imperial Army Artillery may be commanded by either Prince Eugene or the Prince of Anhalt-Dessau.

FRANCO-BAVARIA, TALLARD'S ARMY. Marshal Tallard AC

Reserve Column. Ex=4

  • Regt D'Humieres                             M4[ ][ ]
  • Regt Perigord                               M4[ ][ ]
  • Regt Ruergue                                M4[ ][ ]
  • Regt Grancy                                 M4[ ][ ]
  • Regt Crussol                                M4[ ][ ]
  • Tallard's Reserve Light Arty Bn             M5[ ][ ] c

Infantry Wing. Marquis de Clerambault CC, Ex=15

  • Regt Italien                                M5[ ][ ]
  • Regt Navarre                                M5[ ][ ]
  • Regt Picardy                                M5[ ][ ]
  • Regt Turenne                                M5[ ][ ]
  • Regt Des Vaissaux                           M5[ ][ ]
  • Regt Foix                                   M5[ ][ ]
  • Regt Souvre                                 M5[ ][ ]
  • Regt Bearn                                  M5[ ][ ]
  • Regt Rousillon                              M5[ ][ ]
  • Regt Limousin                               M5[ ][ ]
  • Regt Blasois                                M5[ ][ ]
  • Regt Champagne                              M5[ ][ ]
  • Regt Burgundy                               M5[ ][ ]
  • Dismounted Dragoons                         M4[ ][ ]
  • Clerambault's Heavy Arty Bn                 M5[ ][ ] c
  • Clerambault's Light Arty Bn                 M5[ ][ ] c

Cavalry Wing, 1st Line. Genl Zerlauben DC, Ex=4

  • Maison du Roi                               M7[ ][ ][ ] f
  • Cavalry Bde Conde & Le Roi                  M5[ ][ ] f
  • Spanish cavalry Bde Royal Garde             M5[ ][ ] f

Cavalry Wing, 2nd Line. Marquis Merode-Westerloo DC, Ex=3

  • Cavalry Bde Bravante & Commisary Gen        M5[ ][ ] f
  • Cavalry Bde Cosse & Villeroy                M5[ ][ ] f
  • Cavalry Bde La Feuquleres & La Reine        M5[ ][ ] f

FRANCO-BAVARIA, MARSIN'S ARMY. Marshal Marsin AC

Reserve Column. Ex=6

  • Regt Piemont                                M5[ ][ ]
  • Regt Poitou                                 M5[ ][ ]
  • Left Wing, Regt La Marck                    M5[ ][ ]
  • Right Wing, Regt La Marck                   M5[ ][ ]
  • Regt Royal La Marine                        M5[ ][ ]
  • Regt Vendome                                M5[ ][ ]
  • Marsin's Reserve Light Arty Bn              M5[ ][ ] c

Infantry Column. Genl de Blainville DC, Ex=7

  • Irish Regts Clare & Bulkeley                M6[ ][ ]
  • Irish Regts Rooth & Berwick                 M6[ ][ ]
  • Regt Dauphin                                M5[ ][ ]
  • Regt Touraine                               M5[ ][ ]
  • Regt Normandy                               M5[ ][ ]
  • Spanish Regts Old Purple & Old Red          M5[ ][ ]
  • Spanish Regts Old Yellow & Old Green        M5[ ][ ]
  • Blainville's 1st Light Arty Bn              M5[ ][ ] c
  • Blainville's 2nd Light Arty Bn              M5[ ][ ] c

Cavalry Column. Comte de Bourg DC, Ex=5

  • Cavalry Bde Cuirr & De Noaille              M5[ ][ ] f
  • Cavalry Bde Fiennes & Villequier            M5[ ][ ] f
  • Cavalry Bde Royal                           M5[ ][ ] f
  • Cavalry Bde Fitzjames                       M5[ ][ ] f
  • Dragoon Bde Colonel General                 M5[ ][ ] ns/d

Bavarian Wing. His Grace Max Emanuel, Elector of Bavaria CC, Ex=10

  • Inf Regt Leib                               M6[ ][ ]
  • Inf Regts Lutzelburg & Maffay               M5[ ][ ]
  • Inf Regts Chevalier de Bavaria & Kurprinz   M5[ ][ ]
  • Inf Regts Spilberg & Karthausen             M5[ ][ ]
  • Inf Regts D'Ocfort & Tattenbach             M5[ ][ ]
  • Cologne Garde zu Fuss                       M6[ ][ ]
  • Cologne Inf Regt St Maurice                 M5[ ][ ]
  • Cologne Inf Regt Bernsau                    M5[ ][ ]
  • Cavalry Bde Wolframsdorf & Arco (Bavarian)  M5[ ][ ]
  • Cavalry Bde D'Arco                          M5[ ][ ]
  • The Elector's Light Arty Bn                 M5[ ][ ] c

Franco-Bavarian Notes

1) Marshal Tallard's Reserve Column may be commanded by either Tallard or Clerambault.

2) Marshal Marsin's Reserve Column may be comanded by either Marsin or Blainville.

3) Light Arty Bns have range of 4"/8".

4) Note this was two separate armies. The ACs may only command and rally troops of their own army.

Scenario Notes:

1) All Anglo-Imperial Allied infantry regiment stands (but not dismounted dragoons or grenadiers) have battalion guns.

2) The battle begins soon after dawn, about 6:00am and ends at dusk, at the end of the 8:00pm turn for a total of 15 turns. The Anglo-Imperialists are the attackers.

3) The Nabel stream is marshy banked.

4) Key to codes: c = civilian artillery drivers (such arty bns may not limber up once unlimbered). All arty count as PDR also. cm = cadenced marching (all non cm infantry and dismounted dragoons count as poorly drilled regulars). d = may dismount (as a poorly drilled infantry regiment stand with a -1 on morale). eds = English, Dutch or Swedish Cavalry (count as a weight class heavier). f = firearm cavalry (count as a weight class lighter). g = grenadiers present. m = militia (permanently disorganised poorly drilled regulars). ns = no shock effect (all but the best mounted dragoons never achieve breakthrough). pf = platoon firing infantry (all others fire 3 dice when stationary). sk = skirmisher * = shock troops.

Note these notations are for the unofficial Marlburian add on rules written by Joe Collins and myself. Frank has not endorsed them so use them at your peril. We have played the game using the ordinary V&B Ancient Regime rules but if you do that I would then strongly recommend that all artillery be treated as Poorly Drilled Regulars as should be the 5 M4 regts of Tallard's Reserve Column.

To win the Anglo-Imperial Army must destroy or severely damage the Franco-Bavarian Army or cut the road to Hochstete in the Franco-Bavarian rear by dark.

This OOB is as close as our group have been able to get. While the Anglo-Imperial Army OOB is known, the Franco-Bavarian is not, nor is it's strength. The only strength returns for the F-B Army is for a few days prior to the battle and that just gives a long list of regiments with no clue as to who commanded what. We have laid the commands out as sensibly as we could. I think the F-B Army was some 8,000-10,000 men more than the A-I Army.

I think we have fought this 3 or 4 times and the F-Bs have only won it once.

The Map:

Blenheim.bmp (846774 bytes)

The Battlefield:

The river Nabel is a marshy banked stream.

Troops ignore all effects of the stream passing through Blenheim as it is assumed there are several bridges.

Game Length:

The battle begins at the noon turn and ends at the 10pm turn for a total of 10 turns. The Allied player is the attacker.

Victory Conditions:

Each command exhausted = 1 point. Each command collapsed or destroyed = 2 points. Because of it's importance Clerambaults corps is 2 and 4 respectively. To win the Allies must have inflicted at least 4 points of damage and more in total than their opponents have inflicted on them. For example if the Allies exhaust 4 French/Bavarian commands and the French/Bavarians exhaust 3 Allied commands, the Allies win. Or the Allies must be the last to occupy the exit on the Hochstadt road E4 with unexhausted, in-command infantry.

The French win by inflicting 4 points of damage on their opponents. If both sides tie, the French win.

French troops withdrawn via the board edges at E1 or E4 do not count as destroyed for game purposes.

Period Rules:

Only Allied regts with btn gun models count as having btn guns (this applies to the armies we used in the game and IIRC was about 50% of the Allied infantry).

All French cavalry are "firearm cavalry".

All Allied cavalry except British, Dutch and Danish are "firearm cavalry". All guard, Irish and grenadier stands are shock troops. All infantry have grenadiers/elites present.

Tallard's reserve infantry division and all artillery (of both sides) count as PT.

Footnote: By Martin Soilleux-Cardwell

The R. Maulmeyer in Andy's scenario is ignored by all units except artillery - inf with btn guns may cross it. It was a minor watercourse. I however having played the game a couple of times think it should be in as the French have too much freedom of movement without it.

There is also a French bridge of boats across the Danube at Sonderheim although it played no real role except to attract zillions of routing Frenchmen as they ran and drowned lots of them.


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