The US Army 1:5000 ground scale, as described in the Modern Spearhead rules, where 1" = 125m will be used. Tables will measure 1.8m x 1.2m. Please note that this alternate ground scale does not impact figure basing, town sector dimensions or artillery templates. It does however allow the games to be played on a reasonable sized table while providing good force densities. It also ensures less terrain will be required. A quick reference sheet using this reduced ground scale can be found here. Rules:
The competition will use the 'Modern Spearhead Scenario
Generation System'. This can be downloaded from: The Modern Spearhead Rules (1.11) as updated by the
errata dated 13/8/06 will apply. The errata can be downloaded from: Other
official data cards
should be updated using the
official errata: Selected Advanced Optional Rules will be used from the following
document. Refer to the Scenario System for further detail on those that
apply: In addition those data cards for some minor nations and specifically referenced in the Modern Spearhead Scenario System, or supporting files, will be used. Some minor alterations of the scenario system and associated points values may be made in the coming months. This is likely to include additional points values for nationalities not currently available. If points values are not available for your preferred army please contact the umpire and calculations may be able to be made. Army Lists: Each player must provide lists for his Primary Nationality. As defined in the Modern Spearhead Scenario Generation System each player must provide an Attack and Defend List for his selected nationality using the values defined under "High Intensity Conventional Warfare Scenario 1980-1989". These lists must be from one nationality and both
lists must be from the same year. A different divisional TO&E can be
used for an Defend List than is used in the Attack List. The Defend List
may have up to three Option A sub-lists. The Attack List may have three
Option A and three Option B sub-lists. If you have a specific list which is not covered above please contact the umpire. It is possible that it can be added given sufficient notice. As the games form part of a Cold War theme all NATO armies and all WARPAC armies, as well as selected neutral armies, may have off table SAM such as Hawk or SAM-2 etc to represent part of a combined front heavy SAM screen. These stands need not be part of the divisional or even corps TO&E, or in some cases, may not be part of the nations own combat forces. The umpire may also accept some variation of equipment and service entry dates where these can be justified. Examples could include the introduction of the M1 Abrams in to selected American army units which use M113s rather than Bradleys. Secondary Nationality:
To prevent NATO vs NATO or WARPAC vs WARPAC games players are strongly encouraged to
provide a secondary nationality. However, this is not compulsory
requirement. Models and Terrain: Please
note terrain will not be available from the organisers. The competition runs over three days. There will be two rounds each day with each round being four hours in length. The competition will use a modified Swiss Chess
system. Initial draws will be weighted to provide games between players
from different clubs and historical opponents where possible. The final
format will depend on player numbers. |
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