Basic Explanation of Area Brushes

Area brushes are created by clicking Area near the bottom of the DromEd window (when Create is selected). You can then create area brushes by clicking and dragging in the panes (top is usually preferable).

An area brush is a tool used to filter out some parts of the level (or to quickly multibrush a group of brushes in a single place, such as a doorframe or bookcase created from terrain brushes). Their main purpose is to make it easier to see what you are doing in the editor, and to allow fast portalisations limited to specific regions. There are three levels of filtering (ignoring the options under Filter which relate to specific brush types) -

The buttons -

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